Wednesday, 3 February 2010

Igromania Article

The January edition of Igromania (a Russian videogames magazine) did a feature on IGF entrants, where they picked from the list the ones they thought looked coolest. Vertex Dispenser was featured, but a misprint left it looking mysterious with just a name and a picture, and text from a different game. The text is now up on their website, at Goodness knows what it says. Here's Google's attempt at a translation:

The website IGF Vertex Dispenser accompanied, perhaps, the most ambiguous in the abstract world: "Inspired by the mathematics of real-time strategy. Rapid action and puzzle-solving. Excellent use of a simple geometric 3D-graphics. However, this is perhaps a comprehensive description for this game.

Let's start with "excellent use of simple geometric 3D-graphics. At Vertex Dispenser (literally translated as "dispenser tops") game space is really divided into equilateral triangles, and can move only at their tops. The main character (in his role as advocates device, remotely resembling a vacuum cleaner) is able to emit a special laser that turns the peaks in the desired color. Color all the vertices of a triangle in a certain color, you are capturing this space, and then controlled from the center of the field leaves expressive gun.

At first glance, it strongly resembles another variation on the theme Tower Defense, with only isosceles triangles. However, the key issue here - not how fast you can grab yourself an impressive space, and how much space you decide to take. Inappropriate vertex may lead to the fact that your whole area will be in the twinkling repainted in the colors of the enemy's flag. That is "rapid shooter" is also present. As for the "puzzle-solving", then levels are responsible for them. At regular triangles author manages to break everything: the scope, volume circle, a giant cube, and then indulges in all serious and displays the articulation of shapes to choose the right strategy to capture that is not possible. Along with Fig8 and Proun this game - our clear favorite of IGF 2010. C look forward to the release.

WHAT IS IT? Tower Defense, where the production of the right strategy you will need spatial imagination and a basic course of geometry.


Babelfish's translation is much worse, but gives the title as “the measuring hopper of apexes”, which is awesome.


  1. That's awesome man, it's good to see you getting recognition in print.

  2. Yeah, good stuff! I always said, if anyone could understand Brog, it would be the Russians.